isithombe sokulayisha

I-VPaint

I-VPaint

INCAZELO:

I-VPaint iyisibonelo sokuhlola esisekelwe ku-Vector Graphics Complex (VGC), ubuchwepheshe obuthuthukiswe ngokubambisana kwabacwaningi base-Inria naseNyuvesi yaseBritish Columbia. Ikuvumela ukuthi udale imifanekiso ezimele kanye nokugqwayiza usebenzisa amasu amasha.

Izici:

Ukudweba Kwefomu Kwamahhala

Nge-VPaint, imigqa ehlanganisa umfanekiso wakho noma ukugqwayiza akuwona amajika e-Bezier, kodwa amajika adwetshwe ngesandla abizwa ngokuthi ama-edges. Ungasetha kalula ububanzi bemiphetho edwetshiwe ngokubamba i-CTRL. Uma usebenzisa ithebhulethi yepeni, i-VPaint ingasebenzisa ulwazi lwengcindezi ukuze ikhiqize imiphetho enobubanzi obuguquguqukayo.

Ukuqopha

Once drawn, your edges can be easily edited à la ZBrush: simply push the curve using our sculpting tool. The radius of influence can be almost instantly changed at any given time by holding CTRL. In the same way, curves can be smoothed by holding SHIFT. The width of curves can also be edited locally by holding ALT, making possible to intuitively design curves of variable width even with a mouse. Junctions between edges are tracked by VPaint, and always preserved during editing (unlike in most other vector graphics editors, where Bezier paths are all independent from each others).

Painting

Ngokusebenzisa ithuluzi lebhakede likapende, kulula kunangaphambili ukufaka imibala yezithombe zevekhtha. Vele uchofoze isifunda esiboshwe imiphetho ekhona ukuze ugcwalise lesi sifunda ngombala wamanje, udale lokho okubizwa ngokuthi ubuso (= isifunda esipendiwe). Ngokungafani nabanye abaningi abahleli bezithombe zevekhtha, ubuso bulandelela ukuthi imiphi imiphetho echaza umngcele wabo, futhi ngaleyo ndlela ukuhlela lo mngcele kuvuselela ngokuzenzakalelayo isifunda esipendiwe. Ukuhlangana phakathi kobuso kulandelelwa yi-VPaint, futhi kuhlale kulondolozwa ngesikhathi sokuhlela.

Opopayi

Phansi kwewindi, kukhona umugqa wesikhathi okuvumela ukuthi udale ukugqwayiza ngokudweba amafreyimu ambalwa, futhi ungakwazi ukudlala/ukumisa isikhashana kalula ngebha yesikhala, bese uya uhlaka olulodwa kwesokunxele noma uhlaka olulodwa kwesokudla nezinkinobho zomcibisholo. Ungakwazi ukudweba yonke into ngohlaka, noma ukopishe izakhi kolunye uhlaka (CTRL+C) futhi unamathisele kolunye uhlaka (CTRL+V). Ungenza futhi ukunamathisela okukhethekile okubizwa nge-motion-paste (CTRL+SHIFT+V) ukuze unamathisele izakhi amafreyimu ambalwa kude nokuphakathi okuzenzakalelayo.

Anyanisi Skinning

For better control over the timing and trajectory of your animation, you can overlay several adjacent frames of the animation at the same time. Also, you can split the view into as many views as you want, to show and edit side by side different frames of your animation.

shiya impendulo

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