Solvespace

INCAZELO:
I-SOLVSPACE iyithuluzi lamahhala le-3d CAD (GPLv3).
Sketch izigaba usebenzisa
- imigqa, ama-rectangles, imigqa ye-datum namaphuzu
- imibuthano, ama-arcs indilinga, imibuthano ye-datum
- amasegimenti e-cubic Bezier, C2 interpolating splines
- umbhalo ngefonti ye-TrueType, ethekelisa njengama-vector
- inquma ukuhlukanisa imigqa namajika lapho ehlangana khona
- ama-tangent arcs, emigqeni ye-fillet namajika
- izitayela zomugqa zombala we-stroke, ububanzi be-stroke, umbala wokugcwalisa
- igridi ye-snap elungisekayo, yezinhlangano nombhalo
- into yemenyu, isinqamuleli sekhibhodi, noma ibha yamathuluzi
- ukusika futhi unamathisele, endizeni futhi kusukela endizeni yokusebenza kuya endizeni yokusebenza
- isithombe sangemuva esinesikali esicacisiwe, ukuze kube lula ukulandelela
- I-3Dconnexion amadigri ayisithupha wezilawuli zenkululeko
Imikhawulo nobukhulu kuvuliwe
- ibanga (noma ubude bomugqa), ibanga lomugqa wephoyinti, ububanzi
- ibanga elibonisiwe, eduze komugqa noma i-vector
- i-engeli, i-curve-to-curve tangency, i-parallel, i-perpendicular
- ovundlile, mpo
- ubude obulinganayo, i-engeli elinganayo, irediyasi elinganayo, isilinganiso sobude
- ubude bomugqa bulingana nobude be-arc
- khomba emgqeni, khomba phezu kwendilinga, khomba ngephuzu, khomba ngobuso
- iphuzu phakathi nendawo yomugqa, indawo emaphakathi yomugqa endizeni
- amaphuzu (noma umugqa) olinganayo mayelana nomugqa noma indiza
- 2d (iklanyelwe endizeni ethile) kanye nejometri engu-3d
- ubude ngamayunithi wemethrikhi noma ayintshi
- ubude obufakwe njengezinkulumo ze-arithmetic (32.6 + 5/25.4)
Yakha imodeli eqinile nge
- i-extrude, i-lathe (i-solid of revolution) noma i-helix evela kumdwebo
- Ukusebenza okuphuphile: inyunyana (engeza izinto), umehluko (susa okokusebenza), ukuphambana komgwaqo (shiya kuphela okujwayelekile)
- isinyathelo sepharamitha nokuphinda (iphethini), ukuzungezisa noma ukuhumusha
- imisebenzi eyenziwa kumameshi noma ezindaweni ze-NURBS
Umhlangano weParametric kanye ne-associative
- xhuma izingxenye bese uzihudula ngamadigri ayisithupha enkululeko
- isixhumanisi esibukweni noma ngesilinganiso esinqunyiwe
- beka izingxenye ekuhlanganiseni usebenzisa izithiyo
- xhuma izindawo, futhi uzihlanganise usebenzisa imisebenzi ye-Boolean
- xhuma imigqa namajika, ngomsebenzi we-2d noma imisebenzi eqinile kamuva
- izinguquko ezingxenyeni zisakazeka ngokuzenzakalelayo zibe ukuhlangana
Hlaziya nge
- izilinganiso engxenyeni noma ekuhlanganiseni (kwezixhumanisi zamaphoyinti, ubude bomugqa, ibanga lephoyinti, ibanga elibhekene nendawo, ibanga eliqageliwe, i-engeli yobuso, ibanga lomugqa wephoyinti)
- indlela elandelwa ngomshini, ethekelisa kuspredishithi
- indawo yomdwebo wendiza, umthamo wegobolondo eliqinile
- hlola amadigri enkululeko ukuze ubonise amaphuzu angavinjelwe kusikeshi
- isheke lokuphazanyiswa kwemihlangano
- “Ukuhlola kwe-STL” (i-vertex-to-vertex futhi hhayi ukuziphambana ngokwakho) yemeshi
Thekelisa
- Umdwebo wevekhtha we-2d njenge-DXF, EPS, PDF, SVG, HPGL, STEP
- indlela yamathuluzi njengekhodi ye-G
- njengamasegimenti amugqa we-piecewise noma amajika aqondile
- imodeli ye-wireframe, imodeli esusiwe yomugqa ofihliwe, izindawo ezinomthunzi we-vector
- ukubuka kwe-isometric, ukubuka kwe-orthogonal, okunye ukubuka okucaciswe umsebenzisi
- ingxenye yemodeli eqinile
- ngesinxephezelo serediyasi yomsiki
- ngosayizi wekhanvasi olungisekayo
- I-wireframe engu-3d njenge-DXF, ISINYATHELO
- I-triangle mesh njenge-STL, i-Wavefront OBJ
- I-NURBS ibonakala NJENGESINYATHELO
- ukubuka okunomthunzi njenge-bitmap

