godot






INCAZELO:
I-Godot inikeza isethi enkulu yamathuluzi avamile, ukuze ukwazi ukugxila ekwenzeni igeyimu yakho ngaphandle kokusungula kabusha isondo.
I-Godot imahhala ngokuphelele futhi ingumthombo ovulekile ngaphansi kwelayisensi ye-MIT evumela kakhulu. Akukho zintambo ezinamathiselwe, akukho mali, akukho lutho. Umdlalo wakho ungowakho, kuze kufike emugqeni wokugcina wekhodi yenjini.
Dala imidlalo kalula usebenzisa indlela ehlukile ka-Godot yokuthuthukisa umdlalo.
- Amanodi azo zonke izidingo zakho. I-Godot iza namakhulu ama-node akhelwe ngaphakathi enza idizayini yegeyimu ibe nomoya oshisayo. Ungakwazi futhi ukuzidalela okwakho ukuziphatha ngokwezifiso, abahleli nokunye okuningi.
- Isistimu yesigcawu eguquguqukayo. Dala ukwakheka kwamanodi ngokusekelwa kwe-instancing kanye nefa.
- Isihleli esibonakalayo esinawo wonke amathuluzi owadingayo afakwe ku-UI enhle nengaxutshwe nalutho ezwela umongo.
- Ipayipi elinobungane lokudala okuqukethwe kwamaciko, abaklami bezinga, abapopayi kanye nawo wonke umuntu ophakathi.
- Ukuhlela okubukhoma okuqhubekayo lapho izinguquko zingalahleki ngemva kokumisa igeyimu. Isebenza nakumadivayisi eselula!
- Dala amathuluzi akho wangokwezifiso kalula usebenzisa isistimu yamathuluzi emangalisayo.
Isinikezeli esisekelwe ngokomzimba esisha sha siza nezici eziningi ezizokwenza amageyimu akho abukeke engakholeki.
- I-architecture esungulayo ehlanganisa okuhamba phambili kokunikezwa phambili nokusebenza kahle kokuhlehlisiwe.
- Ukunikezwa okusekelwe ngokomzimba ngokusekelwa okuphelele kwe-MSAA.
- I-BSDF enezimiso ezigcwele enokuhlakazwa komhlaba ongaphansi, ukuboniswa, ukuphinda, i-anisotropy, i-clearcoat, i-transmittance nokuningi.
- Ukukhanya komhlaba wonke kwezithombe ezinhle zesikhathi sangempela. Kungabuye kubhakwe ngaphambilini ngemiphumela emihle ngisho nakumadivayisi asezingeni eliphansi.
- Imiphumela yokucubungula emaphakathi nangemuva ehlanganisa i-tonemapper entsha esekela i-HDR, amajika amaningi ajwayelekile kanye nokuchayeka okuzenzakalelayo, ukuboniswa kwesikhala sesikrini, inkungu, ukuqhakaza, ukujula kwenkambu nokunye okuningi.
- Ulimi lwe-shader olusebenziseka kalula olusekelwe ku-GLSL, olunomhleli owakhelwe ngaphakathi kanye nokuqedwa kwekhodi.
I-Godot iphuma nenjini ye-2D ezinikele ngokugcwele enezici.
- Sebenza ngamaphikseli njengamayunithi akho, kodwa sikala kunoma yimuphi usayizi wesikrini nokubukeka kwesilinganiselo.
- Umhleli wemephu yethayela ene-auto-tiling, ukuzungezisa, umumo wegridi yangokwezifiso nezendlalelo eziningi.
- Izibani ze-2D namamephu ajwayelekile ukunikeza imidlalo yakho ye-2D ukubukeka okwangempela.
- Gqwayiza imidlalo yakho usebenzisa ukugqwayiza okusikiwe noma okusekelwe ku-sprite.
- Isilawuli se-kinematic esiguquguqukayo sokushayisana ngaphandle kwe-physics.
Isistimu yokugqwayiza evumelana nezimo kakhulu.
- Gcoba ngokoqobo yonke into, kusukela emathanjeni nasezintweni kuya ekusebenzeni kwezingcingo.
- Sebenzisa amajika angokwezifiso kanye nama-tweens ukuze udale ukugqwayiza okumangalisayo.
- Abasizi bokugqwayiza amarigi e-2D, anamathambo kanye ne-IK.
- Isilungiseleli esisebenza kahle sokupakisha ukugqwayiza kwe-3D ezingenisiwe.

